Third‑Party Notices & Credits: License Compliance for Unity
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Devlog
- February 14, 2026 by Kevin Bjorvand#unity, #unity3d, #unity2d, #gamedev, #unity-editor, #unity-tools, #editor-extension, #tools, #indie, #workflow, #productivity, #build-pipeline, #automation, #devlog, #release, #publishing, #licensing, #attribution, #credits, #third-party-notices, #complianceI’ve been building GameCompliancePack , a Unity Editor extension that scans a Unity project for third-party components (UPM dependencies, Asset Store plugins, DLLs, native plugins, and embedded fold... Continue reading